M is for Myg

Live your god damned dream

What the world needs now

Posted by myg

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Second Life is a strange new world, isn’t it? Sexy enough that big corporations have tried jumping in to dominate its culture, strange enough that even some of the most powerful marketing teams on earth haven’t been able to crack its code.

The media controversy over Second Life’s value to the mainstream has always pissed me off. I was thinking about it after reading Phil Linden’s blog post the other day. He said:

There has been lots of speculation and skepticism in the media regarding the success that businesses are having in-world. I’d like to point out that most of the most visible media coverage has focused narrowly on attempts to use SL for brand marketing.

It’s true, a lot of mainstream writing about Second Life has criticized it from the perspective of big business without understanding it, sorta like criticizing an exotic country after spending an afternoon there. I mean jeez, if you spent some actual time in Second Life, I’d think its limitations as a mass-marketing platform for big corporations would be damned obvious.

Useful criticism of Second Life, I think, targets the things that inhibit growth. For example, most people I know don’t own computers that can run SL well enough to make their time in world not suck. This is especially true for teenagers, who are the natural inheritors of this world. The teens I know salivate when I describe the social and creative possibilities of Second Life - but they can’t get in because their machines won’t run it. Sure, there are some kids who own amazing gaming computers, but the vast majority of young AIM/Myspace junkies are running entry to mid-level machines.

I’m speculating that people who do own high end gaming computers want to spend time in high end games. Since Second Life isn’t a game in any traditional sense there’s probably a huge gulf between Second Life’s tech requirements for users and its natural audience, who I’m guessing are not hard core gamers as much as hard core artistic/creative types and web 2.0 users who are motivated by the social aspects.

Then there’s that whole noob experience. Once you’re in the world, it takes a long time to figure out and a lot of us won’t be bothered to stick around for it. (See rant on ugliness as a barrier here.) And of course, stability issues, which certainly piss everyone off, but will drive away those who aren’t addicted.

My hope for Second Life is that the gap starts to close between the natural audience and the computer power required for a decent time in-world. And that Linden figures out how to make the new user experience not suck so bad (I think the portals are a decent idea, but when I created my Morrisey alt, I was NOT impressed with the portal I chose…).

All that said, you know I love Second Life. And there are of course great things to talk about here. That’s why so many of us blog, flickr, and twitter it. I’m going to start featuring the good stuff here, especially for the uninitiated to get a sense of why they should bother to suffer the learning curve. I’m talking about things like music, small business, socializing, making stuff, gratuitous violence, sex and the like. So if you’ve got some ideas of what’s good about Second Life, drop me a comment or an IM (Mygdala March) and I’ll add it to my list.

Out.

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6 Comments so far

  1. Tymmerie Thorne January 17th, 2008 12:47 pm

    Really good analysis! Very well thought out. I am not sure I can think of very specific things at the moment but one of the things I have loved most about SL is that it makes the world a smaller place. I have friends now from all over the world in SL. SL is also play time for me - from creative, theatrical Role Play (and not just sexual stuff), to riding giant turtles around town, to mud wrestling my neighbors in my front yard, SL is an opportunity to let loose and just be silly.

  2. Wrath January 17th, 2008 4:12 pm

    “I’m speculating that people who do own high end gaming computers want to spend time in high end games.”

    I suspect you are quite right about that. And even my friends with high end computers that have tried out SL complained immediately about the lag and it quickly lost their attention.

    Can’t wait to see all the good stuff about SL you end up blogging about. :-)

  3. myg January 17th, 2008 8:40 pm

    TY Tymmerie! Yes - the role play possibilities in SL are pretty awesome, sexwise or not, actually. I will be sure to highlight those in addition to the amazing silliness to be had just kicking back with friends. I also have been amazed at how small the world has become and have made a bunch of friends from all over the globe too. Thanks so much for the comment.

    @ der WRATH - as a staunch mac devotee, I hate to admit I secretly covet a high end gaming PC. But I do.

  4. Opensource Obscure January 18th, 2008 7:48 am

    Interesting article. I agree with the point about high end computers, see also Wrath’s comment.

    However I’d say you do not really a high end gaming computer to enjoy Second Life. A 2 years old PC is probably OK; if not, usually you’ll need to spend 50-100 US $ for adding some RAM memory and a graphic card.

    Using Second Life with an unsupported video card is really a pain in the ass, no doubt.
    But here in Italy I still can buy a NVIDIA AGP card, 256 MB Video RAM, for 40 euro. It’s not an high end card, but it’s ok for a start.

  5. myg January 18th, 2008 9:29 am

    ty opensource - good points.

  6. Timothy Lilliehook February 6th, 2008 9:41 am

    I agree with Opensource that you don’t really need a high end PC, even though that surely makes the SL experience better. But usually owning a Nvidia video card and a bit of RAM does the trick. What’s way more important is that you don’t have a system that is clustered with lots of useless things running in the background in combination with a never-defragmented hard drive…

    I have always been running SL on my 4,5 year old PC with a Pentium 4 with 2.66 GHz, a Nvidia Geforce FX 5200 and only 768 MB RAM, but most of the time I can still have a reliable and quite smooth running SL client. Oh, and even my old Linux machine with a Pentium 3, 256 MB RAM and a Nvidia RIVA/TNT2 is able to run the linux client!

    (Yes, I secretly DO wish for a high end gaming PC, nevertheless!)

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