M is for Myg

Live your god damned dream

Things that make SL suck – reckless development

Posted by myg

Report from the Fight for Topgol.

Some things make SL suck. You know what they are, right? Let’s talk about how the place looks to newcomers on the mainland:

A Vision of Hell, originally uploaded by Khamudy Mannonen.

I’ve been writing about what Second Life is good for. I’ve been doing that because I really believe in Second Life as a platform for people, digital or otherwise, to get shit done. I was compelled to write that series because there are actually quite a few problems in Second Life that make it suck, and as is the mainstream media’s way, these are the issues that get the bulk of the attention. While I sincerely hate to do more calling attention to Second Life’s quirks and, er “growth opportunities,” in the name of helping things improve for all of us for the long term, I gotta.

Today we’re talking about land developers.

Alex and I own a nice chunk of a mainland sim called Topgol, which happens to be the home of -=CLOCKWORK=- Go on and visit – we’ve worked really hard on it. So have Sable, Romana and Martin. We’ve created a nice, grungy urban theme. It’s not like mainland sims you often see – like the one pictured above. It’s got a look, a feel, a community.

So whThe fight for Topgol is back onen our new blingin’ neighbors came in and put up a shitty ad cube in the middle of town, we didn’t like it. I posted about it here. In addition to the ugly ass ad cube, there’s also the matter of their club and mall being extremely ugly. Their property, in the middle of the sim, seriously degrades the overall look of Topgol – but you know what? I didn’t even complain about that because there were buildings and streets and I thought, well, I’ve seen worse.

In any case, my neighbors were offended by the post. I think they felt, oh I don’t know, a little threatened. They took down the cube, put up huge walls, and then banned me and Alex from their land. Martin Squeegee, another land developer who actually works to preserve the theme, approached them to get them to take the walls down. After like, sheesh, two hours of talking to them they took down all of the walls except the one bordering our property, which they designed to look like this:

(That’s me with my irate neighbors as they are scripting the wall to move and induce seizures I guess…)

Now, I had put a wall up too. I figured if I was banned from their land, no way did they get a road into Mainline. But I textured my wall with brick so it’d look like Romana’s loft – you know, not hideous and antagonistic. When they went INSANE and started building 50m high walls everywhere, I took it down.

They told me if I didn’t take down my post, they wouldn’t take down the wall. They felt that since they took down the ad cube, I should take down my post. I explained, oh no no no. That’s not how it works. If they work with the community, I’d be happy to post something about that and it would portray them more positively. But if they continued to act like giant babies, well, I’d likely be writing about that instead.

Today I went in and the wall was down, and an apartment building was up. And over it, a nice huge fat spinning ad cube. So here’s the rub.

In the rare instances when strangers gather around a common purpose like building a sim within a theme, that’s something worth respecting and preserving. It is an ideal of community and cooperation that shows the world what’s possible when human beings respect one another and work together.

Technically my neighbors can build anything they want. As they said, “This is mainland. If you want community you have to go to a private sim.”

But I think we’ve proven that you can have community on a Mainland sim. Hell, even the casino looked like it belonged, and you know how pissed off I was with the lag. But they bought in Topgol because they loved what we’d done and they didn’t destroy the look of it.

As Richard Palace, the land owner here (my neighbors are tenants) suggested I do in his comment on said post, I contacted him. His solution was for me to take down my post.

I figured the best way to respond was this.

Dear Richard Palace and all mainland land developers:

When you allow ugly shit to populate the mainland, you lower the quality of Second Life for all of us. Your income is intimately linked to how well Second Life attracts and retains new people. One of the most common criticisms of Second Life is the poor quality of how it looks. You are largely to blame for this.

If you keep developing mainland into digital ghettos, you will continue to be at odds with the greater good of Second Life and its residents. And if you come do it in Topgol where there is an established community, I will take the piss out of you every chance I get. It’s all I can do in the fight for a Second Life that isn’t pathetic and abused for the gain of a few thoughtless individuals.

I’m not for a lot of regulating. I wouldn’t advocate Linden Lab set covenants, etc. I just ask people not to be dumb asses. I know with a particular type of money grubber, that’s too much to ask. But then expect verbal beatings. Repeatedly.

And one last thing. Linden’s latest policy on ad farms should put these types on alert. It doesn’t apply to my neighbors, but it does imply that they are not real happy about those big spinning ad cubes fucking up the scenery. THAT’S BECAUSE AD CUBES SUCK – AND SO DO THE LOSERS WHO USE THEM.

And that’s round three, folks. Stay tuned…

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12 Comments so far

  1. Michael Cela February 16th, 2008 12:49 am

    I hate ad farm lands, and I’m glad to see the Lindens are finally doing something about them. Every time I’ve owned land on the mainland I’ve had to deal with that, and it’s not fair to have to. SL is much more than monetizing land – it’s about building social and cultural relationships through development and communication, if people would only realize it.

    Sorry to hear about all the crap you’re going through with this. Topgol is great, and I love the look and would love to see it continue to develop further.

  2. Burgess February 16th, 2008 9:22 am

    Uh boy. I’m going to keep my mouth shut for a while because I know I never manage to help the situation when I open it. And I sincerely hope things improve. I’m even drinking decaf. It’s so hard to shut up. I re-typed this about five times. Shutting up now.

  3. dandellion Kimban February 16th, 2008 9:40 am

    I jsut got there and looking. And I am not going to keep my mouth shot. It is amazing how stupid people can be.

  4. myg February 16th, 2008 10:10 am

    Update – my neighbors have now added a second spinning ad cube, I think to commemorate a second post here at M is for Myg. Let’s see how many ad cubes we can get them to place there! Because lord knows, they keep giving me shit to write about…

  5. GoSpeed Racer February 16th, 2008 11:35 am

    The irony here is incredibly delicious. Topgol replicates the seedier side of Philadelphia which many consider an eyesore. In SL it is the opposite. It is revered for the atmosphere it has. Now here comes this glossy, blingy, technicolor crap and it ruins ambience. Not ruin, POISONS the area. Fuck those goddamn jerks!

  6. Anna February 16th, 2008 1:42 pm

    I love a man who isn’t afraid to show a little midriff…

  7. dandellion Kimban February 16th, 2008 1:49 pm

    Oh yes! Soooo sexy…. and shoulders, yeah….and see that watch of power and wealth. My knees are getting weak….

  8. October Hush February 16th, 2008 3:55 pm

    Go Myg! Maybe you can beat some taste into him =P

  9. Timothy Lilliehook February 16th, 2008 8:23 pm

    Hmm, if they put up one cube per blogpost, than you should really keep posting … until they have lots of them and then file an abuse report for ad-farming! ;-D

    And to the guys causing this havoc, as they might read this: Get a brain! Is it so hard to live in peace with your neighbors and adopt to the style of the sim???

  10. GoSpeed Racer February 16th, 2008 10:13 pm

    OK, I am here now and the god awful blue wall is gone. In fact their whole area is now brick textured. It seems they have had a change of heart?

  11. » The scenery wars M is for Myg February 17th, 2008 12:16 am

    [...] Staff Live your god damned dream « Things that make SL suck – reckless development [...]

  12. myg February 17th, 2008 12:53 pm

    It seems they did Gospeed – and I posted about it in the post right after this one.

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